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1. [Tech/Database Issue] Laser Rifle Effective Range - in Technical Support/Bugs [original thread]
ladwar wrote: Delta Iddon wrote: ladwar wrote: Musta Tornius wrote: Delta Iddon done some testing with the laser rifle and made this super awesome graph on it's damage profile over range http://i.imgur.com/SeduLE7.png It really sho...
- by Delta Iddon - at 2013.08.03 09:23:00
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2. [Tech/Database Issue] Laser Rifle Effective Range - in Technical Support/Bugs [original thread]
ladwar wrote: Musta Tornius wrote: Delta Iddon done some testing with the laser rifle and made this super awesome graph on it's damage profile over range http://i.imgur.com/SeduLE7.png It really shows how ridiculous the damage drop is. I...
- by Delta Iddon - at 2013.08.02 11:41:00
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3. Starter pack issues - in Technical Support/Bugs [original thread]
yep, i got my items last night without doing anything else
- by Delta Iddon - at 2013.02.22 11:25:00
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4. EU starter pack problems - in Technical Support/Bugs [original thread]
Richard Sebire wrote: PSN - purchased. Opened the game, and there was no assignment window. But my character now has an excile. Are you in the EU?
- by Delta Iddon - at 2013.02.20 21:04:00
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5. Starter pack issues - in Technical Support/Bugs [original thread]
Plecto Phera wrote: Got the exact same issue - sent in a ticket and hope it will be resolved asap. :) cool stuff, keep me updated if you learn anything
- by Delta Iddon - at 2013.02.20 12:12:00
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6. Starter pack issues - in Technical Support/Bugs [original thread]
I claimed the free ps+ starter pack, when being prompted to download it nothing happens and no items are redeemable when i log into dust anyone else having a similar issue? I'm an EU player if that affects anything.
- by Delta Iddon - at 2013.02.20 11:38:00
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7. missile turrets on tanks don't shoot straight - in Technical Support/Bugs [original thread]
It is due to the motion of the tank (or if you are on the main turret - mounted turret, when the main turret is turning) and the inheritance mechanic affecting the missiles. It isnt a bug but yes, a pain in the ass. The problem is, is that inher...
- by Delta Iddon - at 2012.07.03 22:04:00
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8. [BUG?] Damage Multiplier...can someone confirm? - in Technical Support/Bugs [original thread]
UNDERL0RD wrote: Also I've noticed, I have repair armor module which repairs 2 hp/s. It displays so on dropsuit stats, but I also have a skill that increases repair, by 3%. But stats only say 2.00... Shouldn't it be 2.03? Is this a bug as well?...
- by Delta Iddon - at 2012.07.02 16:08:00
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9. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
Pokey Dravon wrote: Delta Iddon wrote: I do not use surya's, The myron is a dropship Which is why I addressed Skytt specifically lol. I've already flown and fully fitted Myrons, but I much prefer the Prometheus. the prometheus? unles...
- by Delta Iddon - at 2012.07.02 11:04:00
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10. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
I do not use surya's, The myron is a dropship
- by Delta Iddon - at 2012.07.02 10:03:00
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11. ISK and AURUM being subtracted from wallet, but restocking items from fitting or... - in Technical Support/Bugs [original thread]
Update: The character sheet confirmed that the isk and aurum has been taken out of my wallet. The correct amount of items i purchased have indeed been added to my assets. I do believe it was a desync issue.
- by Delta Iddon - at 2012.07.02 09:42:00
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12. ISK and AURUM being subtracted from wallet, but restocking items from fitting or... - in Technical Support/Bugs [original thread]
Basically what it says on the title. Tried restocking one of my fits today, at the cost of 99 aurum and 300k isk. The cost was taken from my wallet but my assets did not update despite this. I tried the market to see if the bug still occured and...
- by Delta Iddon - at 2012.07.02 09:37:00
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13. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
Pokey Dravon wrote: While we're on the subject of broken skills, do the skills that reduce PG/CPU usage of modules work? Im having issues fitting the 3rd module on the Surya, I need just a little more CPU and I'd like to know if the skills work...
- by Delta Iddon - at 2012.07.02 09:08:00
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14. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
Its the same issue with the shield management skill, it currently does not increase the amount of shields on a vehicle.
- by Delta Iddon - at 2012.07.02 09:01:00
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15. Shield management skill does not apply bonuses correctly. - in Technical Support/Bugs [original thread]
For vehicles; the bonus is simply not applied and the shields are not increased. For dropsuits; the bonus is applied but is not rounded up for some reason (for a heavy militia suit with 100 base shields, a lvl 1 sheild management skill bonus only...
- by Delta Iddon - at 2012.07.01 20:43:00
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16. Tank Missile Large Missile Launcher - in Technical Support/Bugs [original thread]
DanSun Clone wrote: If they need to reduce the amount of kick, they also need to reduce the amount of damage to solderers as the area effect is obviously overpowered against foot solderers compared to the other tanks (missile spamming against p...
- by Delta Iddon - at 2012.07.01 20:39:00
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